


I would suggest setting the shadow resolution to 4096 x 4096. but the issue with this setting is that the shadow volume looks hard, making the shadows look blocky and somewhat distracting especially when they are cast on the character's face. The 8192 x 8192 shadow resolution setting produces shadows that are not jagged at the edges with the volume not having the artifacts as well.

as you go to higher settings the jagged edges and the artifacts on the shadow volume reduces, but the shadow volume starts to look hard and dense making them look quite blocky. Shadow resolution is the setting that you might need to do a bit of tweaking to get it looking right.Īt lower settings, the shadows will look softer but jagged at the edges with the shadow volume having noticeable artifacts. Note: if you follow the DSR method in Dave's guide, then set this to 2x as you will end up hurting performance, if set to x16. You can crank it up to higher values if running on your native screen resolution, to reduce the jagged lines seen on the edges of 3d models and objects. The Anti aliasing setting is the least demanding setting in this game. Here are some settings that could help in getting the game look good as well run better if you have a low end hardware. This option is not available if you got the ASIA region version of the game. If you want to play with English or Japanese audio, the option to do so is in the Sound settings tab. There is the Resolution settings tab which allows you customise the game resolution. this setting has to be set to Fullscreen Display Mode as the windowed mode option limits you from customising the resolution. If you want the game to run in fullscreen or windowed mode, then there are options for that in the Screen settings. When you launch the game for the first time, there will be a launcher that you can use to customize the visuals, and the audio language.
